Showing posts with label Danielle Ate the Sandwich. Show all posts
Showing posts with label Danielle Ate the Sandwich. Show all posts

Thursday, July 30, 2009

A Few Thoughts on T-Shirts

The core of all music merchandising is the T-shirt.

And yet, when I went to look for examples of great music T-shirt design, I found remarkably little. There are some classics, like the Rolling Stones tongue logo, but a lot of the designs, even the famous ones, aren't particularly good art. They have become famous because of the bands or the shows, not as free-standing art.
Why are some a hit and others a bust within a similar category? Matt Hautau, vice president, licensing and marketing, for Signatures Network, believes it's difficult to pinpoint why. "We've always found that album sales have absolutely nothing to do with the ability for an artist to really build and support a merchandising program. We have artists who have sold, and who sell, tens of millions [in record sales], but for whatever reason, the connection with that artist is about pure music—not about who that artist is necessarily. Then [there are] other artists whose album sales are good, but they've got that extra offering that seems to resonate with the consumer."

Defining that "extra something" image wise, to whom it relates and translating the two to an actual product or product line is the formula that goes into today's music artist branding. Like all brands, some are well thought out and executed, and others are disastrous. (Although for many music artists, disastrous can simply translate to mediocre junk.) "Selling Branded Merchandise in Music Industry," brandchannel.com, 6/6/05.
Which opens up a lot of opportunity for music T-shirts. Make your shirt designs particularly memorable and chances are people will buy them even if they haven't heard your music or come to any of your shows.
According to Impressions, a clothing industry trade publication, Americans spend around $40 billion a year on decorated apparel. At CafePress, a Web site that lets anyone customize and sell merchandise, users sold more than $100 million in goods in 2007—pocketing $20 million in profits—and overall sales are growing an average of 60 percent a year.

As you might expect, the T-shirt economy is a long tail phenomenon, with comparatively few people making a full-time living while millions earn only a few hundred or thousand bucks a year. On the high revenue end, you've got companies like BustedTees—an offshoot of the funny-video portal CollegeHumor—which, with a staff of eight, expects to clear a 20 percent profit on sales of 350,000-plus shirts for 2008. In the middle are outfits like RightWingStuff, which hawks T-shirts mocking the left. And on the far end of the tail are people like David Friedman, a New York photographer who cooks up three or four witty ideas a year—like his series of T-shirts adorned with fictional corporate logos that are blurrily 'pixelated,' as if on reality TV—and makes just enough money to cover his hosting fees, plus a bit of pocket change. "Clive Thompson on How T-Shirts Keep Online Content Free," Wired, 11/24/08.
To give you some ideas, here's a list of top T-shirt designers.

The most logical place to start for your first T-shirt is your band logo. Hopefully you've picked a good one.

The next logical design might be based on an album cover. Not necessarily a duplicate of the cover, because that might involve more than one color printing, which can get expensive. But perhaps a simpler design using the cover as a theme.

If you have minimal graphics skill and don't want to hire a designer, you might look at royalty-free clip art. Dover carries a nice collection of designs.

Another way to get some creative T-shirt ideas is to invite fans to contribute them. Amanda Palmer has an extensive clothing page on her website. The first T-shirt on the page, Beach Ninja, was designed by a fan. Another example: the T-shirt for Danielle Ate the Sandwich was designed by a fan.

There's considerably more to explore if you plan to make T-shirts a major part of your music income. Here are a few resources.

  • How to start a Clothing Company
  • T-Shirt Magazine
  • Tee Biz
  • PopCultureTees

  • Suzanne Lainson
    @slainson on Twitter

    UPDATE, 7/31/09
    To inspire you: ThinkGeek :: Meh Hoodie

    UPDATE, 11/28/09
    "47 Essential Resources for T-Shirt Designers," GoMediaZine, 11/24/08.

    UPDATE, 10/23/10
    Read about someone who started out making pins and working part-time in a silk screening business and record shop. Then he started designing t-shirts for bands and was in a band himself. Eventually he went full-time into creating his own t-shirt company that sells his branded cupcake t-shirts nationally. Johnny CupCakes / Story

    Thursday, May 7, 2009

    The Demands of Social Media

    Each time we change our music marketing tools, what we expect from artists also changes.

    For example, the music video age ushered in a generation of highly attractive performers. Good looks became at least as, and often more important than, singing and playing ability.

    Now that social media and fan relationships have begun to define the new music business model, online communication skills are being added to the mix.
    "It really comes down to a new 'survival of the fittest' paradigm. Only a small percentage of artists have that rare combination of musical chops, stage presence, likeable qualities, marketing smarts, communication and social skills, discipline, drive, passion, etc.

    Sure, there are ways to lighten the workload, involve your fans, and pay people to do design work and other technical tasks. But the most effective artists are hands-on with many aspects of their promotion. It's something they accept and embrace and make the time for." "Gatekeepers & Music Promotion Overload: The Good News,"Bob Baker's Indie Music Promotion Blog, 4/28/09.
    What I don't think has been fully sorted out yet is the extent to which social media is a must-do versus a nice-to-do. Presumably all things being equal, the more interactive artist will have the advantage. For example, there's Jill Sobule. She has been widely cited as someone who funded her most recent album entirely from fan contributions. She credits personal interaction as a plus.
    "I’m really accessible. I get an email from a fan, I email them back. I’m still at the point in my career where it’s possible to do that. It’s not like some generic site where people invest in a band they don’t know. It was something personal for these people. They knew they were contributing to a real person who was going to put the money to good use." "Reinventing the music business: Fan donations pay for new Jill Sobule album,"Chicago Tribune, 3/18/09.
    Another artist who works social media hard and well is Amanda Palmer (known both for her work as a solo artist and The Dresden Dolls). But she says there is a downside in terms of creativity.
    "I'm spending a lot of time connecting with fans... and I don't feel as much of an artist as much as a promoter of Amanda Palmer. All of this instant connection has taken the place of making art. An idea that might have translated into a song before might now go into my blog instead." "D.I.Y. & the Death of the Rock Star...," Digital Music News, 3/29/09.
    (Read more about her social media activities here: "Amanda Palmer don’t need no stinkin’ label," Online Fandom, 4/5/09)

    Both Sobule and Palmer have had label deals, so their online activity isn't so much about generating fame in the first place as it is about maintaining a presence in an increasingly fan-focused world.

    In terms of unknown artists, there have been multiple stories about artists who launched themselves via MySpace. But many of the stories have been more hype than reality. If you dig deep enough, you find that there was already a label, a manager, and/or a publicist engineering the "grassroots" campaign.

    However, I recently ran across someone who I know truly has done it herself, so I asked her about her online fan and social media activities. She's a Colorado artist who goes by Danielle Ate the Sandwich. She has no team of handlers, or even a band for that matter. Just herself. But she also has over 10,000 YouTube subscribers and her videos have been viewed more than one million times.
    1. How much time do you spend connecting to fans online?

    I check MySpace, Facebook, and YouTube quite often and make sure I have a feel for what's going on and what people are liking and wanting more of. I'd say it's about an hour or two every day.

    2. Do you try to respond to everyone, or just a few?

    I used to try to respond to everyone, but it became a little ridiculous. And I found that if I stopped corresponding, some people would become upset with me. Nowadays I try to hit back a few, especially those who say interesting things, are funny, or pour their hearts out in ways that generic compliments don't.

    3. How has it helped you in terms of selling CDs and/or finding places to play?

    The majority of my CD sales have come from my videos on YouTube and being featured on blogs or written about on message boards. I haven't had too many offers to play at specific venues from my online popularity, but I have gotten an idea where I have fans and where they would come to see me. It helps me plan where to tour next and what kind of crowds to expect.

    4. Did you have a plan when you started uploading videos to YouTube, or did it just evolve?

    It did just evolve. I think it's impossible for me to be serious, so I did tiny silly things in the first few videos and then eventually turned them into 1-2 minute skits with costumes and songs and ridiculousness. Now, it's hard for me to not to have something at the beginning of my videos. But I do feel that some songs need a video all their own. When I want people to JUST LISTEN and not laugh and look, I try to only play the song. Also, some days I just don't feel like spending hours planning out a skit to do!

    Some days I wish I was discovered in a coffeeshop or a county fair, like the old days, but I am so thankful I was discovered at all! And the Internet has been so good to me! It's a great medium for a person like me. I tend to be very anti-social and would prefer to be in my apartment all alone than talking and networking in a club. The Internet allows me to be a personality and be personable, but still remain somewhat anonymous and escape from people and the attention when I need to.

    I was playing a show in NYC and this man shouted after one of my songs that I was the leader of the revolution of music. I could do it all from my apartment and book a show without a manager and without a team of professionals. Talent was what got me this far and he seemed to be postive that this was how it was going to be for musicians from now on.

    I was a little rattled from a fan shouting a 2-3 minute speech on how I was the revolution. Then I played my next song thinking, "Hey, leader of the revolution might not be such a bad gig."
    Welcome to the revolution.

    Suzanne Lainson

    AN UPDATE 5/17/2009

    The comments function on this blog doesn't allow easy editing, so I am going to add my updates this way.

    On Friday night (5/15/09), as Amanda Palmer was sitting at home, she invited everyone who was doing the same to join the "Losers of Friday Night On Their Computers" club.

    Then she drew a logo and started selling T-shirts on the spot. On Sunday afternoon (5/17/09), she posted this on Twitter:
    holy fuck! we've sold over 200 #LOFNOTC shirts. this shit is nuts! http://bit.ly/lofnotcshirt
    And then, as orders started approaching 300 shirts, she wrote:
    you're all paying my fucking rent!!! i love life.
    Now, that's the way to do realtime market research.

    If you want to follow the thread, go here:

    Twitter search for #lofnotc

    If you just want to read Palmer's comments on the topic, go here:

    Amanda Palmer (amandapalmer) on Twitter

    UPDATE NUMBER TWO 5/22/2009

    One week after her LOFNOTC, Palmer posted her story of it:

    Amanda Palmer's blog

    UPDATE NUMBER THREE 6/23/09

    Here's how the LOFNOTC story continued to play out.

    How an Indie Musician can make $19,000 in 10 hours using Twitter